These on-hit effects also work with ranged persona weapons (if you have a mod that adds them) but at a reduced proc chance.ĭon’t like some of these traits? You can disable them from spawning in the mod settings! These include but not limited to: applying plague to the receiver, applying plague to the attacker, spawning ash, filling needs and making the attacker feel bad for hitting things. On-Hit Effects: Adds special effects that can trigger when the wielder of the weapon lands a hit with the weapon.For example receiving a mood boost if it’s raining. Bonded thoughts: Adds situational thought effects to the bonded pawn.These are mainly non-combat related stats. Bonded stat effects: Similarly to equipped stat effects, these traits offer passive effects but are active even when the bonded pawn does not have the weapon equipped.Equipped stat effects: Adds passive effects (can be both positive and negative) to the wielder when they have the weapon equipped.On-Kill effects: Adds traits which have a chance of activating when a wielder kills with this weapon.Added Damage effects: Adds traits which give your attacks with that weapon an extra damage type.This mod adds many, many new traits roughly broken down by archetype as seen below.
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